Friday Night Funkin' Wiki

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Freeplay is an alternate game mode in Friday Night Funkin'. In this mode, players can select and play any song from all the weeks at will, allowing them to practice, play songs later in a week without playing the earlier ones, or reach higher scores.


All tracks are listed in order of appearance in the game from oldest to newest in track order. The menu background changes color depending on the week a song belongs to.



Players can change between Easy, Normal and Hard difficulty by pressing the left and right arrow keys or the A and D keys.

  • Easy difficulty is the most suitable difficulty level for players that are new to the game or rhythm games in general. The pace of the notes are always kept at a very comfortable speed. The amount of notes that players must hit during a track is light as though the amount of notes are kept to a bare minimum.
  • Normal difficulty is the standard difficulty level for players. The pace of the notes can vary from a moderate to somewhat fast speed. The amount of notes that players must hit during a track is regular, with a decent amount of notes overall.
  • Hard difficulty is the highest difficulty level for players that want more of a challenge. The pace of the notes are almost always kept at a fast speed. The amount of notes that players must hit during a track is heavy as the game sends as many notes as possible, to the point that there is a note for every beat in the song.
  • ERECT difficulty is a new difficulty level that's planned to be added upon the release of the full version of the game as stated in the Kickstarter campaign. The difficulty also comes with a new remix for every track in the game.

High Scores

High scores in Freeplay (dubbed personal best) are recorded after a track's full completion. High scores achieved in Freeplay won't alter any of the week scores in Story Mode. However, high scores received from each individual song in Story Mode will appear in Freeplay and overwrite them if they are higher.

After finishing a level, players will be brought back to the menu where they can select another track to play.


  • Before update 0.2.6, Freeplay strangely had some of the songs out of order on the list, such as Dadbattle being before Fresh.
  • The unique transition Winter Horrorland has at the start of the song is absent in Freeplay. The same also holds true for the cutscenes from each track in Week 6 and Week 7.
  • As of the 0.2.8 update:
    • Character icons are placed beside the track name.
    • The menu background changes color when scrolling through the songs.
    • The instrumental when previewing a track has been removed.
    • Monster is now in the Freeplay menu and no longer has to be accessed through the Debug Menu.
Tutorial Girlfriend | Tutorial
Week 1 Daddy Dearest | Bopeebo - Fresh - Dadbattle
Week 2 Skid and Pump | Spookeez - South
Monster | Monster (Song)
Week 3 Pico | Pico (Song) - Philly - Blammed
Week 4 Mommy Mearest | Satin Panties - High - M.I.L.F
Week 5 Daddy Dearest & Mommy Mearest | Cocoa - Eggnog
Monster | Winter Horrorland
Week 6 Senpai | Senpai (Song) - Roses
Spirit | Thorns
Week 7 Tankman | Ugh - Guns - Stress
Unused Boyfriend | Test
Game Modes Story Mode - Freeplay
Others Options - Debug Menu - Donate/Kickstarter